Render marked takes to Picture viewer is not working anymore

Hello

“render marked takes to pictureviewer” renders always the same take (the actually marked take) instead of switching trough all marked takes.

(Daily Build 2023-01-23)

Hi Beck,

I have this issue too, it is here since Corona 9. There is a workaround, you have to set the C4D Picture Viewer as the default Framebuffer in Corona settings, like this :

OZaj0Mv.png

Ok, thank you John.
I have this problem only since the last daily build 2023-01-23 (C4D R25). But i will try your workaround.

This setting seems not to be the problem, because this was already set to “C4D picture viewer” in my corona settings.
Thank you anyway

Can confirm, I had the issue today with Corona v9. In fact I had the two results, one scene where it worked and the other one it failed to change the active take. In the latter the marked takes were the children of a parent take, which itself is parented to the Main take. I don’t have the time to dig further but it could be related to this.

I had this issue again tonight, before launching a big batch of renders. It isn’t specific to Corona since the issue occurs with the basic Viewport Renderer too, and not hardware-specific since it happens on two different workstation.

Then a simple Google Search leads me too a post on Core4D forum from 2021 that confirmed that the issue is 01) old 02) on Cinema 4D side :

(the post : https://www.core4d.com/ipb/forums/topic/115341-takes-system-bug/)

So I’ve ran a close inspection of the overriden properties in the Takes Manager, and after deleting just the following little f*cker, everything works again !

I don’t know if the propertie was tied to a deleted camera, or maybe a deleted Corona Tag, but it seems that the absence of the original data / object / propertie lead to a bug that render the current take over and over ( as many times as there are marked takes if you use the related command ).