I found a bad behaviour with lights and render mask on diferent files.
I have to make some changes request by client and my glass are affected, so i open my file, change materials, select geometry , use render mask, + selecction, hit render but when a i have a light in front of those geometries the vraylight itself render black and doesnt get affected by the invisible check on their properties.
Hi There
Today I was trying to render a tree separately using Render mask (selected) and found that the opacity mapped leaves did not render the alpha correctly. It just used the shape of the geometry. Is this a limitation as well, or am I doing something wrong?