Render only masks (disable shading)

I always thought rendering with ‘render only masks’ only returned masks, but I just noticed that it also returns ambient occlusion and CShading_SourceColor. Is there a list somewhere that shows everything that ‘disable shading’ works with?

I had some time to test it, here are the render elements you can get with ‘disable shading’ turned on:

NormalsDotProduct
NormalsGeometry
NormalsShading
UvwCoords
ID
Mask
WireColor
Albedo
SourceColor
CTexmap (I use this for ambient occlusion)