What is the right fog distance when rendering through EnvFog?
Does it have anything to do with the cell size? Some multiplier?
Also:
What fog colour should I use for fire?
Does it have anything to do with the cell size? Some multiplier? yes, just use the cell size directly, it should work. the fog color is the diffuse color.
Thank you, it works fine now.
What about “simplify textures for GI”.
1. What it that actually doing?
2. When it’s on, rendering looks totally different.
Is it meant to be used in these kind of situations? → Phoenix fire