I have Problems to render short Fur. The Standard Setting for Hair in Corona is Noisy.
If i convert the Hair Object into a Poly Count the UVW Mapping does not work in the Diffuse Channel of the Corona Hair Shader.
I dont know what Setup i must do to Texture Poly Hair in Corona.
The First Picture is with Corona in Standard and Poly Count.
The Last is Rendered with Redshift with the same Thickness and Height of the Hair Object.
Is there a special Way to render Polyhair with a UVW Texture Correctly ?




