Hi all,
For some time already I have problems with renderings on one of the machines in the office. Some scenes stuck on first pass while rendering, I tried to identify the source of a problem but without success so far.
- It all starts with quite slow scene parsing and GI calculation.
- Once that’s done the first pass starts to clear up but never progresses further, estimated rendering time rises to infinity (see attached)
https://ibb.co/hM5WHy - I’ve attached mini dump file from the 1st pass stage. I’ve also some minidumps from GI calculation stage if needed
Unique Download Link | WeTransfer
Few points to note:
-the problem starts mostly at the very final project stage when we render stuff at higher resolution (5000px wide), lower resolutions (2k, 3k) would normally work fine
-it only happens on machine running on dual Xenon E5-2680 0 @2.7 GHz, 32GB RAM, Windows 7, latest Corona 1.7 (hotfix 4, although the problem was there on hotfix 3 too)
-I have chacked the machine itself to make sure it’s not a hardware issue and it’s definitely not. High load tests using OCCT are all fine
-exactly same scene, same settings will render without problems on other (slightly stronger) machine, i9 7900x 3.3GHz, 32GB RAM, Windows 10, latest Corona 1.7 (hotfix 4)
-if I render the scene using DR, with i9 as a Master PC and Xenon machine as a slave, it will again get stuck on 1st pass. So adding faulty machine as a slave is spreading the problem onto the Master PC
-I work mostly on heavy scenes (file size usually exceeds 1GB), but I didn’t have the problem in the past, optimising the scene rarely helps
-both, dusk and dalight scenes suffer from this issue
In general I must say that Corona’s performance on Xenon machine seems to drop with every next release. I feel like 1.6 was faster and less problematic, especially regarding IR.
I would be grateful for any advice, right now Xenon machine is not reliable at all, I never know if it’s going to render the file or not.
I haven’t used to have this kind of troubles with earlier Corona releases, nor have I experienced it with other rendering engines, so I believe it must be some sort of Corona related problem.
Thanks!
