Rendering Max hair/fur with Vray

Hi Guys,
Got any tips on rendering max’s hair/fur with vray?
I realise it needs to be changed to “geometry” in the rollout, but the scene I have takes forever to compile the geometry before it renders.

Any tips would be appreciated.

i had no problems with hair and fur standart settings to render with vray.
u can see an example attached.

greetings
jan k. vollmer

Also, note that fur doesn’t work with the VRay Frame Buffer, and you need to be careful when using the Physical Camera and physical lighting because it makes the Fur waaaaaaaay too bright compared to the rendered image. (the camera exposes the rendered model but not the Fur effect)