Hoping someone can help us please.
We have a scene that requires smoke to be shown. We’ve created the smoke with Phoenix FD and looks good in the viewport.
We can’t appear to find the process behind how to render it out though. Under ‘Rendering’ we’ve tried the different options and they all crash 3DS Max.
Are we missing a step or is there another way of rendering the smoke effect. Really appreciate a speedy response if possible. many thanks.
It should have been working fine for smoke since it was first introduced - do you have any specific problem to report? (That is, smoke and fire should have worked fine since Corona 2)
Is it stable…? Im in the middle of a few projects and not really needing the hassle of crashing/issues/dramas…
If it’s good then I’ll happily give it a go…
I’m experiencing an issue with Corona 7 and Phoenix 44100. It will render 80 frames and then the last 16 frames are missing the smoke. I’ll delete the phoenix source, add a new one and load the simulation, but I experience the same issue with the missing frames changing to different frames. The smoke is visible in the viewport, but nothing renders.
Edit: I tried to render out the vdb sequence using the Corona volume grid, but again, a similar issue occurs. It just stops rendering the smoke after a certain frame. Vray renders both no problem.