# rendering to the same frame buffer

**URL:** <https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433>\
**Category:** Tutorials, Tips & Tricks\
**Created:** [December 20, 2015, 12:45am UTC](https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433 "2015-12-20T00:45:33Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![skylite](https://avatars.discourse-cdn.com/v4/letter/s/7ea924/32.png) [@skylite](https://forums.chaos.com/u/skylite)\
**Post date:** [December 20, 2015, 12:45am UTC](https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433/1 "2015-12-20T00:45:33Z")

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How can I render to the same V-ray frame buffer?  
When I do a render it always creates a new buffer.  
 ![Screen Shot 2015-12-20 at 01.39.42.png](https://europe1.discourse-cdn.com/chaosprd/original/3X/4/d/4d992aa8b054d135e891bb396d363f9eb2308219.png)

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**Author:** ![vlado](https://avatars.discourse-cdn.com/v4/letter/v/779978/32.png) [@vlado](https://forums.chaos.com/u/vlado)\
**Post date:** [December 21, 2015, 11:06am UTC](https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433/2 "2015-12-21T11:06:45Z")

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It’s not possible right now, but it might be possible in future versions.

Best regards,  
Vlado

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**Author:** ![Brian\_Bradley](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/brian_bradley/32/42763_2.png) [@Brian\_Bradley](https://forums.chaos.com/u/Brian_Bradley)\
**Post date:** [April 21, 2016, 1:57pm UTC](https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433/3 "2016-04-21T13:57:17Z")

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I would definitely count this as a major roadblock to using V-ray for Blender in production … ☹

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**Author:** ![andybot\_cg](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/andybot_cg/32/56167_2.png) [@andybot\_cg](https://forums.chaos.com/u/andybot_cg)\
**Post date:** [April 21, 2016, 3:15pm UTC](https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433/4 "2016-04-21T15:15:54Z")

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Yep, that and not having RT feedback has been a significant lack in the workflow.

@ Andrei - Any closer to getting RT hooked up, or is there still an limitation with Blender integration? This to me is the highest priority to enable full use of Vray for Blender. Everything else has been working great and keeps improving, but lack of RT is a major workflow impediment.

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**Author:** ![Brian\_Bradley](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/brian_bradley/32/42763_2.png) [@Brian\_Bradley](https://forums.chaos.com/u/Brian_Bradley)\
**Post date:** [April 21, 2016, 3:43pm UTC](https://forums.chaos.com/t/rendering-to-the-same-frame-buffer/56433/5 "2016-04-21T15:43:20Z")

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> [@On another topic](https://forums.chaos.com/t/49665/4):
>
> Yep, that and not having RT feedback has been a significant lack in the workflow.
> 
> @ Andrei - Any closer to getting RT hooked up, or is there still an limitation with Blender integration? This to me is the highest priority to enable full use of Vray for Blender. Everything else has been working great and keeps improving, but lack of RT is a major workflow impediment.

Agreed. With RT and a VFB that behaves as per Max and Maya things would be in good shape.
