I work with Linked Geoemtry files from Revit in 3dsmax.
For some reasons, vray needs a very long time for preparing the rendering.
In the current task I always can read the message: Transofrming vertices..
Well the linked geometry is very massiv, and so I wanted to ask, if there is any way to reduce this transforming, or to bring it away for the calaculation with vray.
I have found a lot of imported geoemtry from revit has too many verts and needs welding. I don’t know if this is the software, or just the way people are building these models.
Bummer, I just upgraded to Viz 2008 and am getting the Transforming Vertices problem … it stays there seemingly stuck for a while with cpu usage at a minimum, but most of the time I get an application error and Viz closes.