Maybe you can elaborate. You have to save your image in a format that supports the alpha channel , like a tiff or png. You change the color of the background in MAX’s Environment and Effects panel. You’ll want to change the Background color to black.
thanks, i have tryed it and saved as a PNG-file, but the file still stay in Photoshop Black and White, but i want my Object with the reflection Material not as White.
i must search another solution, but i think the problem is in the adjusting of Vray.
thanks for the request
No, the reflection of object to background is not so important, it is important i have a trancparenty background, and an Object with a reflection Material as chrome or aluminium, here another example for understanding:
i have a sphere, and i gave him an aluminium material, than i adjust in Vray option enviromoment to make Background White. Then i render it, after that i switch to alpha cahnnel in the Frame buffer an save this as png-file. In the moment to switch to a alpha channel the Backgroung change to Black and the Sphere Object take white (without aluminium material). When i open the File, i see the same picure before, background black the sphere white (without aluminium material.).
when it helps, i would attend a picture example in the tread
hi rene,
i have tried you instruction about unabling the alpha channel. It is a wonderful feeling for this success, many thanks.
in the next days i will tried the same prozess, but with a little reflection of Object in the Plane-ground to create a realistic Image.