Renders stopping, maximum memory message

Ever since updating to the newest version: for SketchUp, 5.2002 projects that I have rendered before with the same setting are not rendering. I am getting renders that say finished but nothing renders. The settings in the asset editor have not changed since I last used this project. I realize this is a large file with a lot of textures but I have been able to use this in the past

Here’s the Link to download the .vrscene file

https://www.sendspace.com/file/35mfcr
Thanks

Hi,

Try adjusting the exposure(EV) maybe the scene is just too dark


Lower value there means brighter render output.
If this doesn’t help Try resetting to default settings with the button below

And if this doesn’t help, could you please upload the project for us to review?
Please use the Pack Project tool(Extensions > V-Ray > Pack Project) and upload the zip that it will create in the request link below.
https://support.chaos.com/hc/en-us/requests/new
Please include a link to this forum post in the request.

Hi blueman26,

I’ve tested the attached vrscene and it seems to render fine.
I did overwrite all the materials to avoid the missing textures and also enabled auto-exposure to get a reasonably exposed image and here’s the result:

As @slavcho.brusev suggested sharing the packed SU project would help us test further.
A video recording of what’s happening on your side would help.

And also, please send us the entire render log if possible.
You can easily get to the log file by opening the Log Window, then the small Open icon at the bottom and the log text file will be automatically selected.
Just attach the file to a forum post or to the support ticket.

Thank you in advance,
Konstantin

thanks I did that. For anyone else having this issue it was determined that I should roll back to the previous version and wait for the next version which will have a fix. I did that and it is working for me now with the previous version

Also experiencing same issue with latest version. Rolled back to version 1.5 and rendering works again.