Hello Chaos Team,
I am currently using V-Ray for Houdini and I really like the renderer.
I would like to request more official tutorials and learning content specifically for V-Ray for Houdini.
Compared with other V-Ray integrations, there seems to be much less current tutorial content focused specifically on the Houdini workflow. It would be extremely useful to have more up-to-date tutorials covering the latest V-Ray for Houdini version and Houdini 22, especially for:
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V-Ray for Houdini basics and production workflows
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Solaris/USD workflows
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V-Ray materials and MaterialX
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Product visualization and automotive rendering
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Glass, liquids, metals and other complex materials
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Lighting and realistic studio setups
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V-Ray GPU / CPU / hybrid rendering
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Volumes, Pyro, smoke, fire and fluids
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Particles and other Houdini procedural effects
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Rendering and optimizing large scenes
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Color management / ACES / ACEScg
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Professional animation and multi-shot workflows
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V-Ray Render Elements / AOVs and compositing workflows
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Best practices for achieving photorealistic results with minimal setup
I would especially appreciate tutorials using the latest V-Ray for Houdini version rather than older versions, because some workflows and interfaces have changed over time.
I also wanted to ask about Houdini 22 support.
I understand that V-Ray 7 Update 4 currently provides initial support for Houdini 22. Could you please let me know:
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What is the current status of full/official production support for Houdini 22?
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Is there an estimated release timeframe for the fully supported Houdini 22 version/build?
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Will there be any additional Houdini 22-specific features or workflow improvements before full production support?
I am planning my Houdini production workflow around V-Ray, so having a clear roadmap for Houdini 22 and more current Houdini-specific training material would be very helpful.
Thank you for your work on V-Ray for Houdini and for considering this request.