reset mat ID

hi all

is there a way to reset the Mat ID?
when I have applied a Mat ID and merge the object into a new scene, then the ID still remains and if I now apply the same Mat ID to another material, then I get a mess with multimatte element…!
so it would be nice if there’s a script to reset all Mat ID in a scene.

best regards
themaxxer

you guessing, but …

maybe the materialIDRandomizer from soulburn with range setted to 1 could do the job
or
simply apply a material modifier to selected object

:smile: thanks.
the solution is so simple sometimes.
I always search for a script, but max can do the job too.

best regards
themaxxer