reset when switching the colomapping

I would like to get an automatic reset for the bright and dark multiplier on the colormapping rollout when switching the type. I think it’s dangerous to switch from reinhard to linaer for example, cause the burn value switches to bright value and if there is 0.5 then the linear mapping doesn’t work correctly.

best regards
themaxxer

I second that

a.

no offence, but isnt this just being lazy and expecting the programmer to have to put in extra work coding when you could easily do it yourself? i mean if you took the time to scroll down to the color mapping area to change the type of color mapping how much longer does it take to change 2 numbers?. if anything maybe you can ask to have right clicking on the spinner reset to 1.0 instead of 0

in general I agree with u but…
in this case it’s not an issue about being lazy :slight_smile:
What I mean is that it seems to me without sense that numbers remain the same while their meanings are changing; for example, switching from reinhard to intensity gamma the same slot changes its name from burn value to inverse gamma.
Maybe there are technical reasons for this but it looks strange from a GUI design point of view.

IMHO

a.

I agree with you. I couldn’t have said it better. :slight_smile:

best regards
themaxxer