Super noob question, but I am still struggling to understand the interaction between Gamma / LUT settings (2.2) in the preferences rollout vs. bitmap import settings (override (1.0) vs. automatic).
I understand:
- Gamma / LUT preferences (2.2) are required for Corona to function properly
- Normal, height, and displacement maps, gamma correction is not needed, i.e. override (1.0) is recommended
- 3ds Max applies gamma based on the bit depth of the file format: 2.2 for 8-bit and 16-bit file formats
My question is whether other bitmaps (e.g. albedo, roughness, glossiness, etc.) should be imported with gamma override or automatic gamma correction? From what I gather, the latter is recommended.