Ressource Collector doesn't export/collect vraybitmap's

Hi Chaos Team,

happy new year to all of you!
What is a new year without a little bug hehe
I think i found something:

When i use the Ressource Collector Utility i realised it doesn’t export all the maps which are used with a vraybitmap node instead of the standard bitmap node. ( Standard bitmap node Textures are exported fine)
Can you reproduce that?

That’s it! Grüße Oli Kentner

Hi @olika

This has been previously discussed in the following forum thread and it is more of an Autodesk related issue. As already suggested - what you can do as a workaround is to use the scene archive from File > Archive and it should collect all V-Ray assets just fine.