I need to scatter a lot of rose petals (if that is the correct word for ‘rose leaves’) in a scene. I don’t want to place them manually… How can i do that? I modeled one, and it has a noise modifier in the stack. I also want that each petal has a unique seed value for the noise, is this possible? Would be great if all parameters would be instanced, except the seed value!
does the standard scatter not do that for you? Its got alot of parameters for slight size changes and such. If not maybe try the scatter utility from peter watje at www.maxplugins.de
You could try using reactor or simclooth too, it would probably look better since it would lay correct on the floor and so on.. but would require some more work I guess.
Yeah thought about using that, but now I have about 2500 leaves… Don’t wanna kill my pc (yet).
Here’s the result (used selected faces to get the desired look):
thanks for the help, it came right on time! I was trying it with parray (which would also work) but this scatter thing is easier and less memory intensive it seems.