When texture map is used in Base channel, roughness channel does not work at all in Vantage livelink. If i remove base layer texture - it works again.
See video: Transfer - Dropbox
As Tom mentioned, diffuse + roughness should be working fine now, but there are some combinations which may not be working correctly yet (e.g. roughness + IOR or roughness + metalness). We are working on fixing this as well.