I think round edge (VRayEdgesTex) is very important which make rendering looks realistic. I add VRayEdgesTex to nearly ALL materials in VRay.
I hope Vantage would support VRayEdgesTex soon. Thank you!
Also, why is something as important as white balance missing?
β
We have the white balance option in the camera settings, but not in the post effects.
Greetings,
Vladimir Nedev
After waiting for 1.5 year, I am once again calling for support for VRayEdgesTex in bump.
sassom
November 12, 2024, 3:15pm
4
VRayEdgesTex support in opacity map would also be useful for wireframe effect
Hi sassom,
You can currently achieve the wireframe effect using the following setup(https://drive.google.com/file/d/1D1Nl7LLyRQAZTMg8GpMQLQZVQBZNEiKy/view?usp=drive\_link ):
Create a V-Ray material
Add the VRayEdgesTex in the Self-illumination
Set Refraction to white and set IOR to 1.0
Create a VRay2Sided material and plug the V-Ray material in the Front slot and set translucency to black.
Apply the 2sided material to the object that you wish to have wireframe or use it as an Override material.
If depth is not enough and you see black faces increase the Refraction bounces in Render settings tab
Hope this works for your case.
Best regards,
Alexander