RT 1.90.01 GPU glossiness Bug ?

Hello,

I’ve find something strange on GPU mode if we use a simple Vray material with a map on RGlossiness slot.
Because picture are more clear than my english, take a look at it :wink:
Without this RGlossiness map, CPU and GPU are done the same job .
With Rglossiness map, the openCL kernel give some strange square and don’t blur … So it’s bluring my reflection at some place if you look carefully ! it’s near to work, but it’s not fully work and create a strange reflect.

The Blue matrial isn’t identical on GPU and CPU because VrayBlend is unsupported in OpenCL . it’s good that Vray wrote this sort of info for us on the active shade :wink:

The GPU is a lot more fastest than CPU, it’s not a news :wink: But it also give less white Dot !

So .. back to the strange reflect. It’s a bug or an unsupported feature ?

are you using any unsupported maps like berconmaps?

No, it’s a tga

Can you send the scene for this to vlado@chaosgroup.com so that we can fix it?

Best regards,
Vlado

Scene sended to you Vlado.
Thanks you for your support :wink: