I’m getting Unhandled Exception c0000005 error with RT CUDA as Active Shade in the scene where I test my materials in. This happens only in this particular scene and only when I save a texture with Photoshop that is already used in the scene. Screenshot below:
Hello,
Can you share the scene and the texture ?
Best regards,
Yavor
Hi Yavor,
I just did. Let me know if you need any additional information.
Thanks for the scene - I reproduced the problem here.
There are two possible workarounds till we fix the issue:
- Turn ON “Auto update bitmaps” - that way V-Ray RT will watch for changes to the file and update the bitmap correctly when you save the texture in Photoshop.
- Use VRayHDRI instead of Max’s bitmap - also seems to fix the problem
Best regards,
Yavor
Thanks so much, Yavor. Why didn’t I see that “Auto update bitmaps” button, I totally overlooked it! ![]()
