Saving Level - all maps disappear

after saving a level, all my materials appear black.
It looks like there must be a configuration inside unreal, that points to the right path when using Vray.

What do I have to consider to fix that problem?
Where to configure the path when saving projects that imported .vrscenes will not appear black?

Thanks a lot!

Hi, Bernhard

That sounds like a bug. There is no setting for path of lightmaps. Can you please send at support@chaosgroup.com the problematic project or a similar one with the same issue. Also attach to some screenshots before and after the bake and saving/loading of the level.

Best regards,
Alexander