A little off topic but with so much expertise in this forum I though I’d give it a try: I am trying to wire the scale of a vray proxy tree to the grayscale image mapped on my terrain that in particle flow through the position object operator is controlling density. Density is working just fine, very dense in lighter areas of the map and scarce in darker areas, however I would like the trees in the densest areas to be scaled the largest and scale down corresponding to an increase in value towards white. This seems like it should be easy, can anybody help me out?
If you manage to get the transformations of the proxies to be scaled accordingly, it should work.
Best regards,
Vlado
For anybody that needs it
http://forums.cgsociety.org/showthread.php?f=206&t=455092&highlight=material+scale
