Can scaling vray lights, have some undesirable effects? I’m afraid to do it only to find that later (the scene is already complicated enough) i have to go back and fix it.
I just realized that it has no effect what so ever. I was trying to scale some sphere lights in order to have a bunch of instances but of different sizes, i ended up breaking one instance group into two…
Yep, the scaling will be ignored (because you can use it to squash the lights, and we have no good way to make this work).
Best regards,
Vlado