About 3 months ago I started “another personal scandinavian interior project”. It turned out to be quite bigger than I thought:) Initially I went for few wide shots and a couple of closeups. The goal was to create as photorealistic renders as I possibly can and also to play around with ornatrix to achieve realistic looking fur. Well, it took nearly 1 month of rendering and I ended up creating 1 minute animation, vr tour, 50+ wide shots and 150+ closeups:) I gladly share the teaser of animation. Hope you like it!
It is a coronavolumemtl with high directionality- something around 0,9 and a little bit of color grading. Pushing the bottom part of the curve a little bit higher seems to do it’s job.
Very nice, and for shots like, ’ c74c7b92947671.5e58326ebce05.jpg’ - not including the physical light sources (e.g. lamps), the scene is lit with sun / sky, or sun / HDRI, only HDRI?
Going through a period of frustration with lighting at the moment, so it is surprising (?) to hear that the entire scene is lit with only HDRi, although I hear this so often. Thanks for sharing +1
That’s kind of funny because I was looking at some making ofs/ tutorials recently and there’s all the knowledge one needs but back in the days they seemed like nothing useful is there..
The truth is the best way to up your game is to play the game I was constantly trying to figure out stuff and at some point it just got better. So i just hope you have the motivation and time to spend because that will get you there the fastest