I’ve got this error messages on a couple of renders. What’s happening, how can I solve this issue?
Scene bounding box is too large, some shading artifacts may occur.
Scene bounding box is (minX minY minZ maxX maxY maxZ): -2.02073e+22 -416758 -2.02073e+22 129938 2.02073e+22 18761.9
This must be a bug, because the minX and maxX are something like 200000000000000000000 meters, which is getting close to the scales of diameters of galaxies… A scene would be great indeed. Or maybe find out what is causing the bounding box to become so large by repeatedly deleting more and more objects from the scene.
Do you have any Railclone in the scene? I had something similar recently. i.e. same corona error message and the viewports were behaving crazy as if an object was miles away from the origin. Worked out it was a simple railclone object causing it (when turned off the problem disappeared) . I couldn’t fix it so just deleted and rebuilt the railclone and that fixed it.
Edit - Ha! forget that, was scrolling through unread posts and didn’t realise this was a C4D post, so cant be railclone for you.