Scene crash while moving textures and active IR

Hope this isn’t already reported but i just came accross a problem where my scene crashed while i moved/renamed some texture maps on my harddrive. Some of the maps where in use while IR was accidently active.

So max just crashed immediately. Is this normal?

Corona 1.5.1 (hotfix1)

Is it reproducible or just a one time thing?

same problem with corona 1.5 (hotfix 1).
it is reproducible.

This “problem” is already years 5. Just do not allow editing of used textures and nothing will not crash.

I oftenly do setting material by edit texture in photoshop and interactively see the result in IR. Never see error/crash in 1.4 & 1.5.
But i never do renaming texture. If i’m not wrong, move texture to another folder (when IR is running) doesnt make corona crash.. But i could be wrong..

We did many tests and fixes and CRASHES when removing or changing bitmaps should never happen with 1.5. In worst case rendering should be stopped and you should see a warning message from Corona error messaging. If it crashed, please explain what exactly you did and send us a minidump: https://coronarenderer.freshdesk.com/support/solutions/articles/5000524006-how-to-report-issues-

duplicate: When I overridre, with PS, an used texture in the CoronaMTL = Crash! - Corona for 3ds Max :: Issues - Chaos Forum

hopefully fixed