I have a large scene, many objects, when i put a vray light in the entire scene turns black, when i add more lights, it still stays black, i cant see a thing in smooth mode (3ds max)
any ideas how to get this scene to brighten up the normal viewport
i just remodeled almost the entire scene and it is still dark, diffuse color is 240, almost white on the material which i assigned to everything
lights are on
im stumped, anywhere i can post this file for someone to take a look at, im desperate right now, pls
it is maxs viewport, black as night, not the whole viewport, the perspective view when in smooth mode shows all the geometry shaded as black, except for the rpc people, which are grey, strange
and hitting ctrl+L doesn’t make any difference (perspective must be the active viewport btw)? weird, have you tried raising the global lighting multiplier in the environment rollout?
I changed the color from black to white and raised it to 10 and it is still barely visible, albeit a bit lighter in the viewport, will this affect the rendering? never changed these settings, never had too…
nope, it won’t. anyway, it’s odd that ctrl+l doesn’t work, it should switch the viewport back to default lighting. it’s not a vray thing, but a max one.