Science fiction motorcycle

In this picture, I finally chose the 2.2.3.4 version to render it. Why? Let’s take a look at the contrast between the old and the new versions. I sincerely ask you to pay attention to the rendering quality of the new version.


Looks great

I think, the reflections of 2.3 are more correct, but much to noisy. Last I rendered an airplane interior and have seen reflection noise at the plastic walls too, but wasn’t sure it’s a new issue. You example is interesting and clearly show that there is a new issue. I hope, the noise will be solved by some optimizations.

The good looking dark areas in the reflections of 2.2 could caused by not enough inter reflections. From Vray I know that additional reflection depths can cause additional noise and needs a lot more sampling power.

Also strange looking is the pattern in the glow at the wheel side. Looks like at the current previews some new stuff is implement and needs to be adjusted, but it’s not recommended to use it for final images.

Looks great! We are aware of some noise issues in the current preview. They will be solved until release. We made the rendering speed a couple times faster through internal changes, which is not yet fully polished. The upcoming preview is already much better!