Script for removing duplicate geometry?

Sometimes I get a model and there may be a wall or column. I go to texture it only to find out there’s an identical copy in the same location. It’s happened more than once with my modeler.

So is there a script or tool that can detect this and automatically remove duplicate geometry in the same location?

Colin Senner (MoonDoggie) has a script for dealing with that, you can give it a go:
http://www.scriptspot.com/3ds-max/find-coinstances

oh very nice. Thank you.

Eh not working latest Max.

If you’re in the latest max doesnt it have tools to do this built in? Remember watching some feature videos about overlapping/bad geometry.

Yeah but that’s for single geometry I believe - if you have one item with overlapping faces. I could be wrong.

It doesn’t take into account a whole scene with a bunch of separate geometry that all lies in the same location.