Script: Load/Save VRayMtl

Hi,

here is a little inhouse tool. I hope you like it and it works also :wink:
It is added to the VRayMtl automatically. Feel free to contact me if you
need the full Version for all VRay Mtls.

Thomas

VrayMtl PresetManager

Hi,

thank’s for this. If i can, for better usage, is usefull if i can create a sub-folder or group, like, Concrete, Stone, Plaster etc… It’s possible? Becouse, if i add 100, it’s a little difficult to manage.

Anyway, thank’s, that speed up my workflow :smile:

Hi,

for now, if i click two time on saved preset material, the old material assignement disappears. So, this is a big problem, becouse i loose my assignement. It’s possible avoid this issue? Without this feature is not so usefull. Or i don’t understand wery well the script?

Thank’s :slight_smile:

cecofuli

This is awesome! Thank you so much.

Is there a way to get it to work with V-Ray light material?

edit: Or any other materials beside the standard V-Ray material?

the material is saved by “material name”, rename your material and hit then save :wink:

Thomas

Great Idea, keeps locking my max though, can you have it so it saves the whole Mat Editor as well ?

Hi Natty,

thank you for your suggestion

V1.05
I fixed some bugs an add the “Save all Slots” option

Thomas
betaLab_vpm_free_105.zip (7.95 KB)

Thats Great Tom, we will give it a go today..

Works a treat, well done mate ! something all my team are now using .. :grin:

One more i think, over time you will need to delete Mats .. or if you made a mistake.. can you add a delete button ?

EDIT .. Doh didnt see the remove.. apologies .. good job dude !

Downloading now, looks/sounds v good idea.

Thanks

Hi

all works fine until you start a new max.. then for what ever reason the plugin doesnt work anymore ?

Thomas,
Thanks for sharing! It’s a great little tool. Any chance you’d update it to include vrayblend, vraylight, vrayoverridemtl, etc…?
Thanks,