I am looking for a script to let me globally change material opacity values and texture map blur on selected objects materials - It needs to work with mulit subobject materials as well -Is there such a beast? Thanks
Mike
I am looking for a script to let me globally change material opacity values and texture map blur on selected objects materials - It needs to work with mulit subobject materials as well -Is there such a beast? Thanks
Mike
i have no time left, but
for i in selection do (
i.material.refraction = (color 100 100 100) --change reflection into a color
if i.material.diffusemap != undefined then (
i.material.diffusemap.filtering = 2 --3 is off
)
)
the changing of the filtering does not work yet. you you have to check the maxscript reference and fix it.
but i hope you get an idea how to do this.