Is it possible to change the Vertical Field of View setting in the camera dropdown of the render settings (spherical cam) using MaxScript?
I tried showproperties vr to see if I could spot it but it gives me an error.
Is it possible to change the Vertical Field of View setting in the camera dropdown of the render settings (spherical cam) using MaxScript?
I tried showproperties vr to see if I could spot it but it gives me an error.
To be clear, are you entering “showproperties vr” in the listener or “vr=renderers.current; showproperties vr”? “vr” is only a variable in this case defined to be “renderers.current” or “V_Ray…” It’s essentially like entering “showproperties renderers.current” but allows you to use the "vr to set the options later.
With vr set, the script is vr.camera_fov=###.
Thanks for the info, I understand now. I was entering “showproperties vr” in the listener.
I have vr.camera_fov=### working and can use vr.camera_overrideFOV=boolean to toggle it on and off, but I can’t see the setting to change the vertical field of view. Does this exist?
Scratch that, I’ve found it. It’s the option camera_cyl_height= ### as it changes to ‘vertical field of view’ when spherical panorama is set.