Searching for the problem

Hello friends !

Today I am confrontated with a problem, that brings 3dsmax all the time to crash.

I render a image with 320x240 with the same settings, and the image renders very well.

I change the resolution to 720x486 and 3dsmax is crashing. :shock:

Hmm, any ideas what can be the problem ?

I’ve checked the RAM, but that seems to be ok.

Thx for every little help,
bernhard

Try:

Rendering with an override gray material at the higher resolution (My guess it sounds like a material problem)

Catch:
-Repost

-Colin

very, very good

Hello and thank you for your hint.
that was perfect…

hmm, the only hin is now, I do have more than 100 materials in this scene file, what would you suggest ?
How I can find the error mat ? :roll:

thx a lot,
bernhard

Try hiding all your layers and rendering. Then add 1 layer back in at a time until it crashes.

You do have all your objects organized onto layers, don’t you? :wink:

is there any errors showing up in the vray log. If its a material problem
often things will popup there.

…best method to find errors is take the first half of the objects and render…if it doesn´t crash it´s in the second half…than take a half of the second half and so on…

thomes

It’s like the method to look for a Lion in Africa.
Devide Africa in half, which one has the lion ? Until you restrict the area.
Run the saffari and go for shooting.

Divide and Conquest !

Best regards,
nikki Candelero

haha..

yes, I felt like I was on a never ending hunting trip…
however, couldn’t find the material, and so I’ve assinged none material to all and started from zero… :smile:

bernhard

Unfortunately the best you can do is continue to half like was suggested a few posts up.

Hide half, render, hide half render, and soon you’ll come to the problem layer. There isn’t a better way usually. Apologies :slight_smile: