Hi. Working with Corona Light Mtl, I think it would be great to have selectable units, exactly as it is in Corona Lights.
ATM the only way to set a specific lumen value in a Light Mtl, is to make a Corona Light with this lumen value, then change units to W and copy this value into the Light Mtl intensity.
Definitely not as simple as it could be with selectable unit inside the Light Mtl
This wont be implemented because we want to keep the light material simple, and also because light material is not connected to single object - some units need to have an object for computing the final intensity. This would quickly get confusing if for example 1 light material was connected to objects with different surface area; that would cause it to have different intensity on both objects
… just to make sure I understand it correct: so a light material with value at for example 100w applied to 2 objects with different surface areas won’t give the same value in lumen?
Still, it would be desirable to have a choice between standard and physical units (sometimes it is very necessary for physical simulation of light, such as a spiral light bulbs in lumens). Standard units are working but not correctly.
I believe that this must necessarily be in such a beautiful renderer like Corona (in Maxwell Render there is such a possibility)