Hey guys,
I came across a little thing.
When I light scenes, I am often using the VrayHDRI in a domelight. This HDRI get instanced into a slot in the material editor, so I can make quick changes. However, simply highlighting the slot with the VrayHDRI in the material editor is triggering a refresh of the IPR. Ideally, the refresh would only happen when a value gets changed, right? Is there anything that can be done about it?
Unfortunately there is not much we can do about that. When the texture is selected in the in the material slot Max sends us a notification that something about that texture changed. The same notification is also sent when there are really changes to the texture - so we can’t ignore it and react to it.