Separate Reflection and Illumination?

Hi all,

Let me start by saying that I love VRay and I hope it keeps impoving to become number 1.
I tried searching for this subject but found nothing so sorry if its a repeat.

I have a sky dome object that I want to reflect on objects but I want to use a different dome and map to light the scene.

My question is this:

Is there a way to stop an object from occluding illumination but still have it visible to reflection?

Cheers,
Evan

Didn’t I just answer this question somewhere else? Don’t double post :x It just confuses the process.

--Jon

Sorry, I realised I posted this one in the wrong place and I can’t remove it.

Could a Mod please delete this post…

Thanks and sorry for the confusion.

Evan