Separate Reflection and Illumination

Hi all,

I tried searching for this subject but found nothing so sorry if its a repeat.

I have a sky dome object that I want to reflect on objects but I want to use a different dome and map to light the scene.

My question is this:

Is there a way to stop an object from occluding illumination but still have it visible to reflection?

Cheers,
Evan

Thry this…

http://www.chaoticdimension.com/forums/phpBB2/viewtopic.php?t=7856&highlight=

--Jon