Shaded area of materials appear over-saturated and yellow

I’m very, very new to both 3ds Max and to Corona. I rendered one image of a kitchen and living room and didn’t like the color of the cabinets (Lot 59 Kitchen 1 per.jpg), so I changed to a different shade of wood. I also switched out the couch. Now when I try to render, the couch and the cabinets are almost entirely yellow (Lot 59 Changed Yellow Gross.jpg). I also included a picture of what the texture from the new scene is supposed to look like. I know there’s probably a lot of issues with these renders, and if anyone has any suggestions beyond the main issue, I’d love to hear it! Like I said, I’m very new and have a lot to learn.

Thanks to anyone who has any insight!



Most probably Corona is just doing it’s job. :smiley:
How exactly did you change the colors? (what options did you use for this)
Have you tried turning the environment and sun light off, and placing a single light source in the scene (e.g. a spherical Corona Light), and then tweaking the materials? Is the issue present then? Maybe something is wrong with your light intensity or scene exposure?

Could it be that you have increased saturation in the postprocessing tab in the VFB? If yes, set it to 0 and see if that helps.