Shader development work

Hi all, this is my first post here:-)

I’ve been using corona for about 3 months now, and I have to say… I LOVE IT! I wish I had transitioned over from vRay much sooner.

This series of images of from some test renders I’ve been working on. The aim of them is to work on my shaders, refining and expanding my material library. Here I was focusing on some day-to-day shaders like timbers, leather and fabrics.


ipeneama01_zpsp7fof0ik.jpg


ipeneama02_zpsfx4wpjzl.jpg


ipeneama03_zpssnlvorts.jpg


01BG_zpsym51aant.jpg


022_zpszcrgcx41.jpg

Very nice mate! :wink:

materials look nice, postprocess could use a bit punch to it.. Too flat imho

lacilaci - what would you suggest with the post? I have done very little post on these so far. Just a simple LUT.

I think especially last two images could use more contrast, but that’s just my opinion :smiley: