I got a small question. Is there a chanse in shaders to exclude objects from reflection? In VRay there is “Dim distance” option so you can exclude all scene from reflection, so the shader will reflect only background. Any way to do it in Corona?
The date is unknown as its not something that much predictable, as it takes a lot of eksperimenting. About the price of next release Keymaster already mencioned it in fiew topics. He will either release A6 for free or B1 closed but also free of charge.
Any way it could also support excluding certain objects from a material’s reflection/refraction? Excluding materials all the way is way too general imo.