Hi! When saving materials, shaders are not saved if more than one block exists. Shader inside layershader. Cinema 4d R21.207 Corona 5 hotfix2
Thanks for the help
… if you use the same block for different shaders, it doesn’t work. If you create(duplicate) separate blocks for new shaders, then materials with shaders are saved.
HI, I have responded to your support ticket. I hope you got it.