Plane (Shadowcatcher material “For compositing”, Default settings)
Corona spherical light source
Camera
Simple box with default corona material. Produces shadow to shadowcatcher material. (Problem not resolved if I remove this object)
All other settings by default.
Problem:
Alpha channel filled with noise. See picture.
Rendered over 250 passes.
Rendered to TGA.
To see this noise: I select Alpha channel (CTRL+click on alpha channel in photoshop), then fill or erase multiple times.
Sorry but I am unable to recreate this. The only strange thing I got was the attached image, but the dots are not in alpha channel. It is only saved like this when I pick certain options while saving (also attached). Can you write step-by-step what you did to see this error?