Shadow issue with quick caustics

First of all, congrats to the team! The new node editor and quick caustics sure help our workflow.

I’m aware the quick caustics are still experimental, however I wanted to bring the following issue to your attention:

-Withquick caustics off the shadows in the water render correctly (soft shadow as the rest of the scene).

-With quick caustics on the shadow in the water becomes sharp without any softness which contrasts heavily over the rest of the scene.

Hello @johannes_roevens ,

Thank you for your report!

I reproduced the behavior and logged it internally for our development team to review how we can improve the shadow softness with Quick Caustics. We will keep you updated on any changes.
If you require softer shadows under a water surface in the meantime, you can utilize the Photon map or Progressive Caustics from the Settings > Global Illumination rollout.

Kind regards,
Iva

Perfect, thank you for the follow-up!