Simon's gallery

Hi all,
I will post some VfR renders here, as soon as I find the “attach image” button somewhere… :-\

Best regards,
Simon

Okey, lets try.

This is a table grill from last year.

Here is a detail…

And a depth of field view (vray physical camera)

Also a view when its open:

Re: Simon’s gallery

To attach an image you need to upload it to file host site (E.g. imageshack.us)

Re: Simon’s gallery

Very nice!
I love the material and the type of shot’s
best ;D

Re: Simon’s gallery

really good renders

to improve
1: You may add some more bump or glossiness, bowls side walls under the grill are a bit distracting, buttons are too blurry
2: Side reflections of the buttons mixes with steel too much
3: Really nice render, maybe a bit more depth so that button is more blurry than the middle parts
4: Really nice render, a bit less glare

Re: Simon’s gallery

I rendered a car I modeled 2007. For the ground I found a plug-in that can make noise to a mesh in Rhino.

Wireframe:

Zdepth:

BMW 2002 DOF:

Some of the materials are still really bad, for example the gold and chrome in the tires, maybe I re-render it some day.

Re: Simon’s gallery

pretty nice renders.

have a great day!

_KN

Re: Simon’s gallery

nice car modeling and rendering
a bit glossiness in rims and transparency in headlights might improve the image
why did you post zdepth

Re: Simon’s gallery

Thanks KEN28875 and OZANB. Yes I know about the headlights and materials, I really should re-render the scene someday. I could also make a interior shot, I modeled it also. About the zdepth, I put it here to show it to a friend.

Have a nice weekend!

Re: Simon’s gallery

even though it is 2007 render it is sure great and have a retro touch in it
I really admired your modeling and rendering skills

additional improvements background hill needs a bit 3d detail instead a 2d projection, front glass may have higher reflection so that it reflects environment more

and try using real sun, if the sun is at that angle, the ground shadows and sky would be a bit more dark,
so you should higher sun a bit more so that the shadow will fall right under the car

and don’t postpone rendering much, computers are faster nowadays, you will just adjust some settings and hit render, this kind of projects make you known in public

a project that deserves to be in gallery

Re: Simon’s gallery

I found a exterior rendering I done last summer just for practice.

Re: Simon’s gallery

Very impressive wet effect…
Best ;D

Re: Simon’s gallery

another maestro appeared in this forum. by those samples. knowledge and understanding, set up, and use of different viz techniques shows how good you are in this field. welcome to this forum.

Re: Simon’s gallery

nice ones! :wink:

is it my screen or does this guy give his images a retro touch in terms of white balance?

Re: Simon’s gallery

Thank you! But it is actually a very simple material. :slight_smile:

Re: Simon’s gallery

I´m no maestro, just trying to understand the complex program (sorry developers :(). But thanks anyway! ;D

Re: Simon’s gallery

I believe there is nothing wrong with your screen, its my “fault”! 8) Usually this is my style of making renderings.

Re: Simon’s gallery

really like it!
Having your own distinctive style is a thing everyone should consider upon becoming a 3D artist. Like a photographer, we depict content that has been created before - no matter whether it was modeled by us or somebody else.
So, it’s not about the content. It’s about how we present and stage it. The possibilities are endless, but especially with an outstanding .visopt preset everybody can lay their very own cornerstone to a decent recognition value.

Well done, Simon!