Simple non-destructive tone mapping

might be useful for some:

if using PS - create some s-curve luts to put on top of that to get close to VFB’s filmic.

Reinhard to VRays Filmic (default settings) LUT:

EDIT: added linear version
mP_Reinhard2VRayFilmic.zip (613 KB)
mP_Reinhard2VRayFilmic_lin.zip (574 KB)

Thanks! Interesting to see.

Nice one. These are great! testing out changing my workflow to use this. Seems I can get pretty close to the results I had out of the VFB without too much fuss. It will mean an extra 32bit step in the stacking comp / handover phase to the retoucher, so need to see how much time and hard drive space that takes up when rendering huge 12k cars with multiple light passes.

Thanks again!

thanks.
true, these are pretty close although little disclaimer - I made the fist one by eye on my ipad… (second, the linear version, is basically the first one with gamma transforms. saved from Fusion as Affinity Photo on ipad was not giving me the correct result).

I have Photoshop (as everybody love it so much) light mix video planned for some time now so this is kind of an element of that.
more to come I hope.

I’m glad it’s useful.

Reinhard to Filmic AMPAS luts:
mP_Reinhard2VRayAMPAS.zip (1.14 MB)