Hi we are using wetmaps to simulate fire extinguishing. But for some reason after 30-40 frames fire simulations stops/freezes. Please simulate liquid first frames 3600-4000 and then fire grid frames 3700-4000. Please leave grid res the same. You might have to go to wetmap texture again and select Phoenix liquids wetmap grid Thank you
bug.zip (7.36 MB)
Hello,
Can you try the scene with the latest nightly build? I couldn’t reproduce the issue in here.
Thank you,