SketchUp FOV not used in V-Ray animation

I changed the zoom FoV from default 20 to a higher number. Saved both start and target scene with the higher value. FOV in SketchUp uses this to sequence the animation. Yet in V-Ray it appears that only the default FoV is used to render the animation. Has anyone experienced this and is there a V-Ray setting that I should be using instead?

Hi JustAnotherJoe,

I tested the described setup and it seems to render just fine.
Can you please share which V-Ray version are you using?

I tried to find when the FOV support in animation was added to V-Ray but it seems this was done at least 2 major versions ago (in V-Ray 3).

If you can share a simple example project that shows the issue, that will help us a lot.

Regards,
Konstantin