Hi Guys
We predominantly model our designs in sketchup of which I do the following to get it Max ready
• Everything that has a similar texture I make a component as it makes selection in Max a breeze
• I also save it out in Skp ver. 8 for compatibility
Unfortunately there is still a fair amount of broken geometry and weird looking faces as such
I was hoping people could add to this post with advice as to their skp - Max workflow
Regards